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I visited Starbound developer and Stardew Valley publisher Chucklefish last week to play Wargroove, its upcoming turn-based strategy game.
I'll have some detailed impressions on that later on this week, but while I was there, I couldn't resist asking about its as-yet-untitled (and unannounced) magic school RPG/life sim.
"There’s a whole mixture of them," says CEO Finn Brice when I ask about Spellbound's influences.
"The most obvious ones were Harvest Moon and Stardew Valley, there’s a lot we learned from that.
"That said, while visually it’s drawing on a lot of games of yesterday, it’s very unique.
"We know about the larger, overarching world stuff," says Brice. It’s not trying to be high fantasy, it’s not trying to tell a particularly dramatic story.
It's in that Harvest Moon/Stardew Valley vein of, here’s a world, enjoy being in it, learn something from it, maybe make it your own a bit.
"Most of the people around here are very young, and I think this is a game that comes out of their personal experiences, so it definitely has that going on." The idea of a magic school combined with the game's look led people to assume Spellbound was inspired by the anime Little Witch Academia, but that's not the case, as the developers told me before.
Baylis elaborated on why people made that comparison during our conversation last week.